![]() ![]() Play the demo to know what you are getting yourself into if you are hesitant. I don't quite know how else to explain it it's basically a narcotic in pixeljunk format. THEN you add the fact that every single place in the game has monster and treasure counter so naturally you will try to make sure every single place is picked clean and suddenly it's 2 in the morning and you have to go to work in 4 hours. Then you add the part that killing things make numbers go up and the collectables can be used to make even more numbers go up and you are hooked. ![]() Monsters and environmental objects explode into pile of shinies that just tickle that monkey part of the brain that says "shinies good do that more" perfectly and before you know it you just can't quite stop doing it. At the same time there is something about this simplicity that is very addicting. ![]() Everything in this game is very simple - graphics are pixely, story is "kill the villain", and gameplay is "wack things till death". ![]()
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